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- On Tue, 27 Jun 1995, paul davies wrote:
-
- > >>>Earlier version of lightwave would mess up the point order when copying and
- > >pasting objects. What you want to do is save your object to disk and load
- > >it into other layers to preserve the point order. BTW 4.0 doesn't have this
- > >problem.<<
- >
- > That's funny. I just did a test on PCLW to verify you claim and I had no
- > problem morphing 3 objects created with copy and paste.
-
- This problem has been around for a LONG time and despite Stuart's many
- claims that it has been fixed, the problem is obviously still present!
-
- To avoid aggravation, just import or load the object you want to morph
- and don't use cut-copy/paste at all when making morph targets. If you
- making multiple morph targets, then just save each change you make to the
- morph target and continue to work on that same object, while using
- different filenames each time your safe your changes.
-
-
- Works for me.....
- -David Warner
- Event Horizon Graphics
-
-
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